Shockwave
2007-10-09 08:37:34 UTC
Excuse my soapboxing, I'm totally aware I am doing it. :)
Is there any disadvantage whatsoever in packing this, or any way to
reliably foible it? I ask because in a regular 5 player group, we've
now got 3 decks all regularily packing it (all Agg Hand, so
Imm.Grapple / Thoughts to void the Agg in the first place is out) and
it's beginning to get tedious. It just seems supremely 'usable'
compared to the few counters it has, hell, it's not even a Frenzy
*resists the urge to vent, lore wise* on the card, but Sire's defeats
it, which I'm a little bewildered about. Does this mean Tranquility
does too?
Also, I did want to query LSJ on the thinking behind when it's played.
(Incidentally, it's your ball, your game, so I'm not trying to argue
against it, rather understand how you got there!) because I keep
coming back to the word 'inflict' on the card, and thinking that the
Strike Announcement phase is just the Minion choosing a Strike, they
don't 'inflict' anything until resolution, surely?
As you invariably can't Sudden it (as you're invariably the Acting
Minion) I'm just searching for ideas here, because the card probably
vexes me more than anything else in the whole game right now.
Ah well, at least it's not a thread on dealmaking, eh? *Grin*
- Dave
Is there any disadvantage whatsoever in packing this, or any way to
reliably foible it? I ask because in a regular 5 player group, we've
now got 3 decks all regularily packing it (all Agg Hand, so
Imm.Grapple / Thoughts to void the Agg in the first place is out) and
it's beginning to get tedious. It just seems supremely 'usable'
compared to the few counters it has, hell, it's not even a Frenzy
*resists the urge to vent, lore wise* on the card, but Sire's defeats
it, which I'm a little bewildered about. Does this mean Tranquility
does too?
Also, I did want to query LSJ on the thinking behind when it's played.
(Incidentally, it's your ball, your game, so I'm not trying to argue
against it, rather understand how you got there!) because I keep
coming back to the word 'inflict' on the card, and thinking that the
Strike Announcement phase is just the Minion choosing a Strike, they
don't 'inflict' anything until resolution, surely?
As you invariably can't Sudden it (as you're invariably the Acting
Minion) I'm just searching for ideas here, because the card probably
vexes me more than anything else in the whole game right now.
Ah well, at least it's not a thread on dealmaking, eh? *Grin*
- Dave